Fragment of a lingering will.
Far down below us, beneath the kingdom, the air grows stiller and a sense of emptiness pervades. Can life flourish down there? If so, I will hunt it.
Behaviour and Tactics
Hitting one with the Dream Nail instantly defeats it.
Striking a Sibling does not grant SOUL.
These enemies are very commonly found within the Abyss, near the lighthouse and in the Birthplace. The Siblings near the lighthouse no longer appear after the lighthouse has been turned on.
- Cannot be read by the Dream Nail.
- Siblings are one of the few enemies that has various different looks, but no change to their attacks.
- A maximum of 5 Siblings can be actively chasing the Knight at once; if a sixth one is triggered then one of the current 5 pursuing breaks away from the group and goes back to being idle.
|Main Game||Crawlid • Vengefly • Vengefly King • Gruzzer • Gruz Mother • Tiktik • Aspid Hunter • Aspid Mother • Aspid Hatchling • Goam • Wandering Husk • Husk Hornhead • Leaping Husk • Husk Bully • Husk Warrior • Husk Guard • Entombed Husk • False Knight (Failed Champion) • Maggot • Menderbug • Lifeseed • Baldur • Elder Baldur
Ambloom • Fungling • Fungoon • Sporg • Fungified Husk • Shrumeling • Shrumal Warrior • Shrumal Ogre • Mantis Youth • Mantis Warrior • Mantis Lords
Husk Sentry • Heavy Sentry • Winged Sentry • Lance Sentry • Mistake • Folly • Soul Twister • Soul Warrior • Soul Master (Tyrant) • Husk Dandy • Cowardly Husk • Gluttonous Husk • Gorgeous Husk • Great Husk Sentry • Watcher Knight • The Collector
|The Grimm Troupe||