
Pantheons are a mechanic added to Godhome. They feature a select set of bosses to combat before reaching the "Peak" of each Pantheon and facing the unique final boss of each challenge. Most bosses, with the exception of the final bosses, need to be defeated outside Godhome first before the Pantheon can be accessed that contains those bosses.
Completing the first three Pantheons will also unlock the Godseeker Mode.
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The other exceptions to the general unlocking process there are as follows:
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Bindings | |
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Bindings are optional challenges that can be applied to each separate Pantheon. Any combination of them can be applied. If all bindings are selected they will glow a radiant yellow.
Completing Pantheons with bindings are requisites to access certain content such as extra Lifeblood Cocoons in each Pantheon's Hot Spring Room and the Land of Storms (see the respective pages for more information). | |
NAIL BINDING
Reduces nail damage to 80% or sets it to 13 if the damage is above 13. Nail Arts damage is calculated based on this damage. (Note: This binding does NOT affect the damage of some nail damage based charms, like Sharp Shadow, Thorns of Agony and Dreamshield.) | |
SHELL BINDING
Limits the Knight's maximum available masks to four, but does not affect Lifeblood masks or masks granted by Fragile Heart or Unbreakable Heart. | |
CHARMS BINDING
Unequips all charms and prevents equipping them again. | |
SOUL BINDING
Allows only 33% SOUL to be gathered and disables SOUL vessels, allowing for one Focus to heal or one Spell cast. |
Pantheons | |
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Pantheon of the Master Features bosses that can usually be encountered very early on. The final bosses are Brothers Oro & Mato. For more wave information see here. |
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Pantheon of the Artist This pantheon contains bosses that can be fought early to mid game. The final boss is Paintmaster Sheo. For more wave information see here. |
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Pantheon of the Sage The bosses here are generally found mid to late game. The final boss is Great Nailsage Sly. For more wave information see here.
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Pantheon of the Knight This Pantheon is unlocked after the previous three Pantheons have been completed. It has most of the late game bosses, including several which deal two masks of damage. The final boss is Pure Vessel, a harder and faster version of the Hollow Knight. For more wave information see here. |
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Pantheon of Hallownest Access to this Pantheon is granted after the previous four Pantheons are completed and Void Heart has been acquired. This Pantheon contains all the bosses of the other four Pantheons, including their final bosses. Some of the bosses have a different arena or have a different variant, such as Sisters of Battle and Winged Nosk. Nightmare King Grimm can be encountered in this Pantheon as well. Its final boss is Absolute Radiance, a harder version of the Radiance. For more wave information see here. |
Pantheon Arenas
The Boss Arenas as they appear in the Pantheons:
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Ascended/Radiant Arenas
Changed Boss Arenas as they appear in the Pantheon of Hallownest and the Hall of Gods on Ascended and Radiant difficulty:
Non combat rooms
Rooms in the Pantheons without any combat:
Achievements
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{S} Brotherhood |
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Complete the Pantheon of the Master |
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{S} Inspiration |
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Complete the Pantheon of the Artist |
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{S} Focus |
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Complete the Pantheon of the Sage |
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{S} Soul & Shade |
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Complete the Pantheon of the Knight |
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{S} Embrace the Void |
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Ascend the Pantheon of Hallownest and take your place at its peak |
Trivia
- Masks are fully restored, with lifeblood masks coming from Lifeseeds removed, when entering or exiting a pantheon.