Harmless flying creature that favours serene environments. Usually travels in flocks.
They all keep lookout for danger and when one flies away the rest do as well. I wonder how it feels to have the protection of a pack?
Behaviour and Tactics
To kill them, dash forward to get to them faster or stay out of range and use the Vengeful Spirit/Shade Soul Spell. It is also possible to kill them easily using the Crystal Heart, as they do not deal contact damage.
- The Maskfly is one of the few enemies that respawns upon leaving and re-entering the room.
- Cannot be read by the Dream Nail.
|Main Game||Crawlid • Vengefly • Vengefly King • Gruzzer • Gruz Mother • Tiktik • Aspid Hunter • Aspid Mother • Aspid Hatchling • Goam • Wandering Husk • Husk Hornhead • Leaping Husk • Husk Bully • Husk Warrior • Husk Guard • Entombed Husk • False Knight (Failed Champion) • Maggot • Menderbug • Lifeseed • Baldur • Elder Baldur
Ambloom • Fungling • Fungoon • Sporg • Fungified Husk • Shrumeling • Shrumal Warrior • Shrumal Ogre • Mantis Youth • Mantis Warrior • Mantis Lords
Husk Sentry • Heavy Sentry • Winged Sentry • Lance Sentry • Mistake • Folly • Soul Twister • Soul Warrior • Soul Master (Tyrant) • Husk Dandy • Cowardly Husk • Gluttonous Husk • Gorgeous Husk • Great Husk Sentry • Watcher Knight • The Collector
|The Grimm Troupe||