Hollow Knight Wiki
m (Lance Sentry Numbers required to 25 (from 30), verified inside save file)
Tag: Source edit
m (Reverted edits by Xxilovegamingxx (talk) to last revision by Exempt-Medic)
Tag: Rollback
 
(21 intermediate revisions by 11 users not shown)
Line 2: Line 2:
 
|type1 = Quest Item
 
|type1 = Quest Item
 
|image1 = Hunters journal.png
 
|image1 = Hunters journal.png
|source1 = Given by the Hunter in Greenpath
+
|source1 = Given by [[the Hunter]] in [[Greenpath]]
 
|description1 = {{Quote|Press INVENTORY to open the Menu, then navigate to the 'Journal' pane.<hr/>
 
|description1 = {{Quote|Press INVENTORY to open the Menu, then navigate to the 'Journal' pane.<hr/>
 
Defeat enemies to add new entries to the journal and decipher the Hunter's notes.}}
 
Defeat enemies to add new entries to the journal and decipher the Hunter's notes.}}
Line 18: Line 18:
   
 
{{Gallery
 
{{Gallery
|Widths = 150
 
|Columns = 4
 
 
|Image1 = Mapshot HK The Hunter 01.png!Location in Greenpath
 
|Image1 = Mapshot HK The Hunter 01.png!Location in Greenpath
 
}}
 
}}
Line 30: Line 28:
 
In order to see the number of creatures encountered and the total number required to complete the journal, the [[World Sense]] ability must be acquired.
 
In order to see the number of creatures encountered and the total number required to complete the journal, the [[World Sense]] ability must be acquired.
 
{| class="article-table mw-collapsible mw-collapsed" width="100%"
 
{| class="article-table mw-collapsible mw-collapsed" width="100%"
! colspan="3" style=text-align:center;"|<h3>All entries</h3>
 
 
|-
 
|-
 
! colspan="3"| {{Typography|type=h3|style=line-height: 1.5; text-align: center;|text=All entries}}
| width="33%" |<b>Entry</b>
 
  +
|-
| width="25%" |<b>Number required for full entry</b>
 
  +
! style="min-width: 20em" | Entry
| width="42%" |<b>Notes</b>
 
 
! style="width: 12em;" | Number of kills required for full entry
  +
! Notes
 
|-
 
|-
 
|[[File:HJ_Crawlid.png|60px|link=Crawlid]] [[Crawlid]]
 
|[[File:HJ_Crawlid.png|60px|link=Crawlid]] [[Crawlid]]
Line 253: Line 252:
 
|-
 
|-
 
|[[File:HJ_Husk Sentry.png|60px|link=Husk Sentry]] [[Husk Sentry]]
 
|[[File:HJ_Husk Sentry.png|60px|link=Husk Sentry]] [[Husk Sentry]]
|30
+
|25
 
|
 
|
 
|-
 
|-
Line 574: Line 573:
 
|[[File:HJ_Zote.png|60px|link=Zote]] [[Zote]]
 
|[[File:HJ_Zote.png|60px|link=Zote]] [[Zote]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
+
| rowspan="5" style="border-left: 1px solid #ccc;" | Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
|-
 
|-
 
|[[File:HJ_Grey Prince Zote.png|60px|link=Grey Prince Zote]] [[Grey Prince Zote]]
 
|[[File:HJ_Grey Prince Zote.png|60px|link=Grey Prince Zote]] [[Grey Prince Zote]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
 
|-
 
|-
 
|[[File:HJ_Winged Zoteling.png|60px|link=Winged Zoteling]] [[Winged Zoteling]]
 
|[[File:HJ_Winged Zoteling.png|60px|link=Winged Zoteling]] [[Winged Zoteling]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
 
|-
 
|-
 
|[[File:HJ_Hopping Zoteling.png|60px|link=Hopping Zoteling]] [[Hopping Zoteling]]
 
|[[File:HJ_Hopping Zoteling.png|60px|link=Hopping Zoteling]] [[Hopping Zoteling]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
 
|-
 
|-
 
|[[File:HJ_Volatile Zoteling.png|60px|link=Volatile Zoteling]] [[Volatile Zoteling]]
 
|[[File:HJ_Volatile Zoteling.png|60px|link=Volatile Zoteling]] [[Volatile Zoteling]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
 
|-
 
|-
 
|[[File:HJ_Xero-0.png|60px|link=Xero]] [[Xero]]
 
|[[File:HJ_Xero-0.png|60px|link=Xero]] [[Xero]]
Line 622: Line 617:
 
|[[File:HJ_Flamebearer01.png|60px|link=Grimmkin Novice]] [[Grimmkin Novice]]
 
|[[File:HJ_Flamebearer01.png|60px|link=Grimmkin Novice]] [[Grimmkin Novice]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
+
| rowspan="4" style="border-left: 1px solid #ccc;" | Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
|-
 
|-
 
|[[File:HJ_Flamebearer02.png|60px|link=Grimmkin Master]] [[Grimmkin Master]]
 
|[[File:HJ_Flamebearer02.png|60px|link=Grimmkin Master]] [[Grimmkin Master]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
 
|-
 
|-
 
|[[File:HJ_Flamebearer03.png|60px|link=Grimmkin Nightmare]] [[Grimmkin Nightmare]]
 
|[[File:HJ_Flamebearer03.png|60px|link=Grimmkin Nightmare]] [[Grimmkin Nightmare]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
 
|-
 
|-
 
|[[File:HJ_Grimm.png|60px|link=Grimm]] [[Grimm]]
 
|[[File:HJ_Grimm.png|60px|link=Grimm]] [[Grimm]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
 
|-
 
|-
 
|[[File:HJ_Nightmare King.png|60px|link=Nightmare King Grimm]] [[Nightmare King Grimm|Nightmare King]]
 
|[[File:HJ_Nightmare King.png|60px|link=Nightmare King Grimm]] [[Nightmare King Grimm|Nightmare King]]
Line 642: Line 634:
 
|[[File:HJ_Brothers Oro & Mato.png|60px|link=Brothers Oro & Mato]] [[Brothers Oro & Mato|Nailmasters Oro & Mato]]
 
|[[File:HJ_Brothers Oro & Mato.png|60px|link=Brothers Oro & Mato]] [[Brothers Oro & Mato|Nailmasters Oro & Mato]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
+
| rowspan="3" style="border-left: 1px solid #ccc;" | Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
|-
 
|-
 
|[[File:HJ_Paintmaster Sheo.png|60px|link=Paintmaster Sheo]] [[Paintmaster Sheo]]
 
|[[File:HJ_Paintmaster Sheo.png|60px|link=Paintmaster Sheo]] [[Paintmaster Sheo]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
 
|-
 
|-
 
|[[File:HJ Great Nailsage Sly.png|60px|link=Great Nailsage Sly]] [[Great Nailsage Sly]]
 
|[[File:HJ Great Nailsage Sly.png|60px|link=Great Nailsage Sly]] [[Great Nailsage Sly]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
 
|-
 
|-
 
|[[File:HJ_Wingmould.png|60px|link=Wingmould]] [[Wingmould]]
 
|[[File:HJ_Wingmould.png|60px|link=Wingmould]] [[Wingmould]]
 
|10
 
|10
|Entry is automatically unlocked after picking up the [[Kingsoul#How_to_Acquire|White Fragment]].
+
| rowspan="3" style="border-left: 1px solid #ccc;" | Entry is automatically unlocked after picking up the right half of the [[Kingsoul#How_to_Acquire|White Fragment]].
 
|-
 
|-
 
|[[File:HJ_Royal Retainer.png|60px|link=Royal Retainer]] [[Royal Retainer]]
 
|[[File:HJ_Royal Retainer.png|60px|link=Royal Retainer]] [[Royal Retainer]]
 
|10
 
|10
|Entry is automatically unlocked after picking up the White Fragment.
 
 
|-
 
|-
 
|[[File:HJ_Kingsmould.png|60px|link=Kingsmould]] [[Kingsmould]]
 
|[[File:HJ_Kingsmould.png|60px|link=Kingsmould]] [[Kingsmould]]
 
|2
 
|2
|Entry is automatically unlocked after picking up the White Fragment.
 
 
|-
 
|-
 
|[[File:HJ_Sibling.png|60px|link=Sibling]] [[Sibling]]
 
|[[File:HJ_Sibling.png|60px|link=Sibling]] [[Sibling]]
Line 678: Line 666:
 
|[[File:HJ_Hollow Knight.png|60px|link=Hollow Knight]] [[Hollow Knight]]
 
|[[File:HJ_Hollow Knight.png|60px|link=Hollow Knight]] [[Hollow Knight]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
+
| rowspan="2" style="border-left: 1px solid #ccc;" | Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
|-
 
|-
 
|[[File:HJ Pure Vessel.png|60px|link=Pure Vessel]] [[Pure Vessel]]
 
|[[File:HJ Pure Vessel.png|60px|link=Pure Vessel]] [[Pure Vessel]]
 
|1
 
|1
|Increases total entry count by one. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
 
|-
 
|-
 
|[[File:HJ_Radiance.png|60px|link=Radiance]] [[Radiance]]
 
|[[File:HJ_Radiance.png|60px|link=Radiance]] [[Radiance]]
Line 707: Line 694:
 
|Entry
 
|Entry
 
|Entry can be obtained by completing all {{HK CP Icon Mini|Godmaster|Godmaster}} [[Pantheons]] with every binding. Not included in total entry count. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
 
|Entry can be obtained by completing all {{HK CP Icon Mini|Godmaster|Godmaster}} [[Pantheons]] with every binding. Not included in total entry count. Not required for <i>Keen Hunter</i> achievement. Not required for Hunter's Mark.
  +
|-
 
|}
 
|}
   
 
{{Clear}}
 
{{Clear}}
  +
 
<h2>Achievements</h2>
 
<h2>Achievements</h2>
  +
{{Achievements|Keen Hunter|True Hunter}}
<div style="columns:2">
 
{{Achievement|Keen Hunter|Record all of Hallownest's creatures in the Hunter's Journal}}
 
{{Achievement|True Hunter|Receive the Hunter's Mark}}
 
</div>
 
   
 
<h2>Trivia</h2>
 
<h2>Trivia</h2>
Line 724: Line 710:
 
: As you defeat more of a certain enemy, you'll start to decipher the Hunter's notes and gain some insight into the creatures of Hallownest as well as the Hunter himself.
 
: As you defeat more of a certain enemy, you'll start to decipher the Hunter's notes and gain some insight into the creatures of Hallownest as well as the Hunter himself.
 
: We've had a lot of fun building the Hunter's Journal, and we hope you'll enjoy seeking out rare beasts and filling out entries. If you manage to complete the journal entirely, head back to see the Hunter so you can receive your well-deserved reward..."</i><ref>[https://www.kickstarter.com/projects/11662585/hollow-knight/posts/1659446 Kickstarter update] of August 19th, 2016.</ref>
 
: We've had a lot of fun building the Hunter's Journal, and we hope you'll enjoy seeking out rare beasts and filling out entries. If you manage to complete the journal entirely, head back to see the Hunter so you can receive your well-deserved reward..."</i><ref>[https://www.kickstarter.com/projects/11662585/hollow-knight/posts/1659446 Kickstarter update] of August 19th, 2016.</ref>
[[File:Bestiary frame upgrade.png|right|75px]]
 
 
* Completed entries in the Hunter's Journal have a different border around their icons.
 
* Completed entries in the Hunter's Journal have a different border around their icons.
 
[[File:Bestiary frame upgrade.png|thumb|center|Border added to completed journal entries]]
   
{{Hr}}
+
{{Refs}}
<h2>References</h2>
 
<references />
 
 
__NOTOC__
 
   
 
[[fr:Journal du Chasseur]]
 
[[fr:Journal du Chasseur]]
  +
[[pt:Diário do Caçador]]
   
 
[[Category:Items (Hollow Knight)]]
 
[[Category:Items (Hollow Knight)]]

Latest revision as of 16:08, 11 November 2023

The Hunter's Journal is a compendium of every enemy found in Hollow Knight. Most new entries are added to the Journal after defeating new enemies.

Use

Defeating a specified number of each enemy unlocks additional notes from the Hunter about that enemy, as well as bits of lore, techniques for fighting said enemy, or even information about the Hunter himself. A few entries can only be obtained by inspecting a specific object or as a reward for completing a challenge.

After completing most entries, the Hunter's Mark can be acquired.

How to acquire

Dropped on the ground by the Hunter in Greenpath after listening to him for the first time. When it is inspected, the Journal can be found as a pane in the Menu.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.

Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.

Hunter's Journal entries

A total of 168 entries can be acquired for the Hunter's Journal. However, four of these entries, the Hunter's Mark, Grimm Troupe content Seal of Binding, Godmaster content Void Idol, and Godmaster content Weathered Mask, do not increase the total entry count. This means that the Journal only counts 164 entries.

There are 146 entries which are required for the Keen Hunter Achievement. See the entry list below for details on which entries are not required.

In order to see the number of creatures encountered and the total number required to complete the journal, the World Sense ability must be acquired.

All entries
Entry Number of kills required for full entry Notes
HJ Crawlid Crawlid 0 Full entry is already unlocked after obtaining the Hunter's Journal.
HJ Vengefly Vengefly 45
HJ Vengefly King Vengefly King 2
HJ Gruzzer Gruzzer 25
HJ Gruz Mother Gruz Mother 3
HJ Tiktik Tiktik 30
HJ Aspid Hunter Aspid Hunter 20
HJ Aspid Mother Aspid Mother 15
HJ Aspid Hatchling Aspid Hatchling 30
HJ Goam Goam Entry Entry can be obtained in the Forgotten Crossroads by inspecting a fossilised Goam.
HJ Wandering Husk Wandering Husk 35
HJ Husk Hornhead Husk Hornhead 35
HJ Leaping Husk Leaping Husk 35
HJ Husk Bully Husk Bully 35
HJ Husk Warrior Husk Warrior 10
HJ Husk Guard Husk Guard 6
HJ Entombed Husk Entombed Husk 10
HJ False Knight False Knight 1
HJ Maggot Maggot 2
HJ Menderbug Menderbug 1 Increases total entry count by one. Not required for Keen Hunter Achievement. Not required for Hunter's Mark.
HJ Lifeseed Lifeseed 10
HJ Baldur Baldur 20
HJ Elder Baldur Elder Baldur 1
HJ Mosscreep Mosscreep 30
HJ Mossfly Mossfly 25
HJ Mosskin Mosskin 25
HJ Volatile Mosskin Volatile Mosskin 25
HJ Fool Eater Fool Eater 15
HJ Squit Squit 25
HJ Obble Obble 20
HJ Gulka Gulka 15
HJ Maskfly Maskfly 15
HJ Moss Charger Moss Charger 15
HJ Moss Charger Massive Moss Charger 1
HJ Moss Knight Moss Knight 8
HJ Mossy Vagabond Mossy Vagabond 10 or Entry If they were overcome by the Infection before being killed, their corpses can be inspected to obtain the entry.
HJ Durandoo Durandoo 8
HJ Duranda Duranda 8
HJ Aluba Aluba 1
HJ Charged Lumafly Charged Lumafly Entry Entry can be obtained in the Teacher's Archives after inspecting a tank.
HJ Uoma Uoma 20
HJ Ooma Ooma 12
HJ Uumuu Uumuu 1
HJ Ambloom Ambloom 15
HJ Fungling Fungling 30
HJ Fungoon Fungoon 20
HJ Sporg Sporg 20
HJ Fungified Husk Fungified Husk 10
HJ Shrumeling Shrumeling 20
HJ Shrumal Warrior Shrumal Warrior 20
HJ Shrumal Ogre Shrumal Ogre 8
HJ Mantis Youth Mantis Youth 25
HJ Mantis Warrior Mantis Warrior 25
HJ Mantis Lords Mantis Lords 1
HJ Husk Sentry Husk Sentry 25
HJ Heavy Sentry Heavy Sentry 20
HJ Winged Sentry Winged Sentry 30
HJ Lance Sentry Lance Sentry 25
HJ Mistake Mistake 25
HJ Folly Folly 15
HJ Soul Twister Soul Twister 20
HJ Soul Warrior Soul Warrior 2
HJ Soul Master Soul Master 1
HJ Husk Dandy Husk Dandy 25
HJ Cowardly Husk Cowardly Husk 25
HJ Gluttonous Husk Gluttonous Husk 25
HJ Gorgeous Husk Gorgeous Husk 1
HJ Great Husk Sentry Great Husk Sentry 10
HJ Watcher Knight Watcher Knight 1 Entry is unlocked after defeating all Watcher Knights.
HJ The Collector The Collector 1
HJ Belfly Belfly 15 If a Belfly kills itself, it still counts towards its entry.
HJ Pilflip Pilflip 20
HJ Hwurmp Hwurmp 20
HJ Bluggsac Bluggsac 5
HJ Dung Defender Dung Defender 1
HJ White Defender White Defender 1 Increases total entry count by one. Not required for Keen Hunter achievement. Not required for Hunter's Mark.
HJ Flukefey Flukefey 15
HJ Flukemon Flukemon 20
HJ Flukemunga Flukemunga 8
HJ Flukemarm Flukemarm 1
HJ Shardmite Shardmite 15
HJ Glimback Glimback 15
HJ Crystal Hunter Crystal Hunter 20
HJ Crystal Crawler Crystal Crawler 15
HJ Husk Miner Husk Miner 20 Killing Myla counts towards its entry.
HJ Crystallised Husk Crystallised Husk 15
HJ Crystal Guardian Crystal Guardian 2 Enraged Guardian needs to be defeated to obtain the full entry.
HJ Furious Vengefly Furious Vengefly 15
HJ Volatile Gruzzer Volatile Gruzzer 15
HJ Violent Husk Violent Husk 15 If a Violent Husk kills itself, it still counts towards its entry.
HJ Slobbering Husk Slobbering Husk 15
HJ Dirtcarver Dirtcarver 35
HJ Carver Hatcher Carver Hatcher 15
HJ Garpede Garpede Entry Entry can be obtained after inspecting the body of a dead Garpede in southeast Deepnest.
HJ Corpse Creeper Corpse Creeper 15
HJ Deepling Deepling 25
HJ Deephunter Deephunter 20
HJ Little Weaver Little Weaver 20
HJ Stalking Devout Stalking Devout 15
HJ Nosk Nosk 1
HJ Shadow Creeper Shadow Creeper 20
HJ Lesser Mawlek Lesser Mawlek 10
HJ Mawlurk Mawlurk 10
HJ Brooding Mawlek Brooding Mawlek 1
HJ Lightseed Lightseed 20 Killing the Lightseeds that fill Broken Vessel does not count towards its entry.
HJ Infected Balloon Infected Balloon 10 Killing Infected Balloons summoned by Broken Vessel, Lost Kin, or Godmaster content Winged Nosk does not count towards its entry.
HJ Broken Vessel Broken Vessel 1
HJ Boofly Boofly 20
HJ Primal Aspid Primal Aspid 25
HJ Hopper Hopper 25
HJ Great Hopper Great Hopper 10
HJ Grub Mimic Grub Mimic 5
HJ Hiveling Hiveling 30
HJ Hive Soldier Hive Soldier 15
HJ Hive Guardian Hive Guardian 12
HJ Husk Hive Husk Hive 10
HJ HiveKnight Hive Knight 1
HJ Spiny Husk Spiny Husk 20
HJ Loodle Loodle 15
HJ Mantis Petra Mantis Petra 16
HJ Mantis Traitor Mantis Traitor 15
HJ Traitor Lord Traitor Lord 1
HJ Sharp Baldur Sharp Baldur 20
HJ Armoured Squit Armoured Squit 15
HJ Battle Obble Battle Obble 15
HJ Oblobble Oblobbles 3 Full entry can be unlocked by either replaying the Trial of the Conqueror or defeating them in Godmaster content Godhome.
HJ Shielded Fool Shielded Fool 25
HJ Sturdy Fool Sturdy Fool 25
HJ Winged Fool Winged Fool 25
HJ Heavy Fool Heavy Fool 20
HJ Death Loodle Death Loodle 15
HJ Volt Twister Volt Twister 6
HJ God Tamer God Tamer 1
HJ Pale Lurker Pale Lurker 1
HJ Zote Zote 1 Increases total entry count by one. Not required for Keen Hunter achievement. Not required for Hunter's Mark.
HJ Grey Prince Zote Grey Prince Zote 1
HJ Winged Zoteling Winged Zoteling 1
HJ Hopping Zoteling Hopping Zoteling 1
HJ Volatile Zoteling Volatile Zoteling 1
HJ Xero-0 Xero 1
HJ Gorb-0 Gorb 1
HJ Elder Hu-0 Elder Hu 1
HJ Marmu-0 Marmu 1
HJ No Eyes-0 No Eyes 1
HJ Galien2 Galien 1
HJ Markoth-0 Markoth 1
HJ Flamebearer01 Grimmkin Novice 1 Increases total entry count by one. Not required for Keen Hunter achievement. Not required for Hunter's Mark.
HJ Flamebearer02 Grimmkin Master 1
HJ Flamebearer03 Grimmkin Nightmare 1
HJ Grimm Grimm 1
HJ Nightmare King Nightmare King 1 Entry cannot be obtained after banishment. Increases total entry count by one. Not required for Keen Hunter achievement. Not required for Hunter's Mark.
HJ Brothers Oro & Mato Nailmasters Oro & Mato 1 Increases total entry count by one. Not required for Keen Hunter achievement. Not required for Hunter's Mark.
HJ Paintmaster Sheo Paintmaster Sheo 1
HJ Great Nailsage Sly Great Nailsage Sly 1
HJ Wingmould Wingmould 10 Entry is automatically unlocked after picking up the right half of the White Fragment.
HJ Royal Retainer Royal Retainer 10
HJ Kingsmould Kingsmould 2
HJ Sibling Sibling 25
HJ Void Tendrils Void Tendrils Entry Entry can be obtained after inspecting an imprint east of the lighthouse in the Abyss.
HJ Hornet Hornet 2 Full entry can be obtained by defeating Hornet Sentinel or by defeating Hornet Protector in Godmaster content Godhome again.
HJ Hollow Knight Hollow Knight 1 Increases total entry count by one. Not required for Keen Hunter achievement. Not required for Hunter's Mark.
HJ Pure Vessel Pure Vessel 1
HJ Radiance Radiance 1 Entry can be obtained by defeating either the Radiance or Godmaster content Absolute Radiance. Increases total entry count by one. Not required for Keen Hunter achievement. Not required for Hunter's Mark.
HJ Shade Shade 0 Full entry is already unlocked after obtaining the Hunter's Journal.
HJ Hunters Mark Hunter's Mark Entry Entry can be obtained after completing most of the entries in the Hunter's Journal. Not included in total entry count. Not required for Keen Hunter achievement.
HJ Seal of Binding Seal of Binding Entry Entry can be obtained after completing the Grimm Troupe content Path of Pain. Not included in total entry count. Not required for Keen Hunter achievement. Not required for Hunter's Mark.
HJ Void Idol Void Idol Entry Entry can be obtained after defeating all bosses in the Godmaster content Hall of Gods on at least one difficulty. Not included in total entry count. Not required for Keen Hunter achievement. Not required for Hunter's Mark.
HJ Weathered Mask Weathered Mask Entry Entry can be obtained by completing all Godmaster content Pantheons with every binding. Not included in total entry count. Not required for Keen Hunter achievement. Not required for Hunter's Mark.

The Love Key is an Item in Hollow Knight.

Use

Opens the door inside the Tower of Love where the Collector can be fought.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.

Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.

How to Acquire

Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.

Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.


Trivia

"Too long... spent together. We become as one..."

Achievements

Ellina is an expanded universe character who appears only within the Hollow Knight Wanderer's Journal- acting as the fictional author of the book. Her book details her experiences within the kingdom of Hallownest and acts as an outside source providing some unique reflections, accounts, and opinions on her findings. Ellina's character beyond her time spent in Hallownest is not explored and is unknown.

A brief summary by the author of the book states the following:

"The book is written from the perspective of Ellina the Chronicler, an "outsider" who is documenting her observations as she travels through Hallownest. She only knows what she's learned from others during her journey, so she doesn't pick up on any deep lore."

In addition, Ellina herself provides a small introduction in her journal:

"Greetings, fellow wanderer, and welcome to Hallownest!" "It would seem you’ve happened upon my journal. This volume contains a record of my observations and musings, transcribed as I travelled into the kingdom’s depths and-through a miracle of either luck or sheer willpower-returned safely to the surface. My travels brought me to Hallownest purely out of curiosity; though I expected to find naught but a desolate ruin down below, what awaited me was quite possibly the adventure of a lifetime. To that end, I’ve chosen to leave my completed journal behind, in hopes that another brave explorer might use it to piece together the myriad of mysteries of this forsaken kingdom."

The contents of the Wanderer's Journal include images and descriptions drawn and written by Ellina detailing a variety of enemies, characters, and environments. The main descriptions are typed out and are accompanied by Ellina's "quotes" - which are written out in a handwriting style font.

Ellina's story and adventure canonically occur at the same time as the events of Hollow Knight; the Knight's quest would have been currently in progress during the time Ellina was writing her journal. Evidence of this includes an account of Bretta first encountered by Ellina stuck in the Fungal Wastes, but later on noted to be in Dirtmouth: implying that Bretta was saved by the Knight as it occurs in the game.

Despite her story happening parallel to the game's events, Ellina never meets or runs into the Knight in person during her exploration of Hallownest. The closest instance Ellina comes to encountering the Knight underground is only through noticing the painting of the Knight by Nailmaster Sheo.

However, at the very end of the novel, when Ellina plans to leave the kingdom, she does catch a glimpse of the Knight as she's returning to the surface.
Achievement Keen Hunter Keen Hunter
Record all of Hallownest's creatures in the Hunter's Journal.
10G
Ellina is an expanded universe character who appears only within the Hollow Knight Wanderer's Journal- acting as the fictional author of the book. Her book details her experiences within the kingdom of Hallownest and acts as an outside source providing some unique reflections, accounts, and opinions on her findings. Ellina's character beyond her time spent in Hallownest is not explored and is unknown.

A brief summary by the author of the book states the following:

"The book is written from the perspective of Ellina the Chronicler, an "outsider" who is documenting her observations as she travels through Hallownest. She only knows what she's learned from others during her journey, so she doesn't pick up on any deep lore."

In addition, Ellina herself provides a small introduction in her journal:

"Greetings, fellow wanderer, and welcome to Hallownest!" "It would seem you’ve happened upon my journal. This volume contains a record of my observations and musings, transcribed as I travelled into the kingdom’s depths and-through a miracle of either luck or sheer willpower-returned safely to the surface. My travels brought me to Hallownest purely out of curiosity; though I expected to find naught but a desolate ruin down below, what awaited me was quite possibly the adventure of a lifetime. To that end, I’ve chosen to leave my completed journal behind, in hopes that another brave explorer might use it to piece together the myriad of mysteries of this forsaken kingdom."

The contents of the Wanderer's Journal include images and descriptions drawn and written by Ellina detailing a variety of enemies, characters, and environments. The main descriptions are typed out and are accompanied by Ellina's "quotes" - which are written out in a handwriting style font.

Ellina's story and adventure canonically occur at the same time as the events of Hollow Knight; the Knight's quest would have been currently in progress during the time Ellina was writing her journal. Evidence of this includes an account of Bretta first encountered by Ellina stuck in the Fungal Wastes, but later on noted to be in Dirtmouth: implying that Bretta was saved by the Knight as it occurs in the game.

Despite her story happening parallel to the game's events, Ellina never meets or runs into the Knight in person during her exploration of Hallownest. The closest instance Ellina comes to encountering the Knight underground is only through noticing the painting of the Knight by Nailmaster Sheo.

However, at the very end of the novel, when Ellina plans to leave the kingdom, she does catch a glimpse of the Knight as she's returning to the surface.
Achievement True Hunter True Hunter
Receive the Hunter's Mark.
15G

Trivia

"What's everyone's favourite part of any game? That's right - filling out a bestiary by killing bad guys! Then reading about them! At least, it's one of our favourite bits, so we couldn't resist adding the feature to Hollow Knight.
If you explore the Greenpath carefully, you'll come across the mysterious Hunter in his lair.
He'll give you his Hunter's Journal, and charge you with the task of defeating enemies, adding their details to the journal. And so your hunt begins!
Defeating enemies will now add entries to the journal which you can check out whenever you have a quiet moment.
As you defeat more of a certain enemy, you'll start to decipher the Hunter's notes and gain some insight into the creatures of Hallownest as well as the Hunter himself.
We've had a lot of fun building the Hunter's Journal, and we hope you'll enjoy seeking out rare beasts and filling out entries. If you manage to complete the journal entirely, head back to see the Hunter so you can receive your well-deserved reward..."[1]
  • Completed entries in the Hunter's Journal have a different border around their icons.
Bestiary frame upgrade

Border added to completed journal entries

Zote is a traveller from outside Hallownest who came to the Kingdom to fulfill a promise. This is ultimately revealed to be a promise of glory for himself. He named his nail "Life Ender" because names supposedly have power. Unfortunately, because it is made of shellwood, it cannot deal damage. While he claims to be the strongest warrior in the land, he is found trapped by weak enemies or claiming the glory of another bug's deeds. He regards the Knight as beneath him and accuses them of constantly getting in his way.

Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.

If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.

If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.

Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.

Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.

If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.
Needle is the term used to describe the bladed weapon wielded by Hornet. The needle is attached with a thread of silk.
Mighty Hegemol... What a towering figure he was, though surprisingly soft spoken for one so large. They were all impressive in their own right, of course. Fierce Dryya, kindly Isma, mysterious Ze'mer ... erm, and the other one.
Shardmites are enemies in Hollow Knight. Formerly used in Crystal Peak's mining operations, these creatures now wander around on walls, feeding on crystal dust. Crawls up and down on vertical surfaces. Upon approaching it, it sprouts long crystal spikes from its shell. While those spikes are extended, it is invulnerable. By attacking quickly, it can be taken off guard and killed before it sprouts its spikes. It is also possible to Nail-bounce off its spikes by down-slashing. With repeated down-slashing, the Shardmite retracts its spikes briefly before sprouting them again, giving the Knight a chance to get in a hit between spikes while keeping distance.

The Five Great Knights of Hallownest once stood beneath the throne as the kingdom's protectors. They are revered figures who are often mentioned in historical records but only as a group. Information on the individual Great Knights is sparse, with Relic Seeker Lemm noting that their names and appearance seem to have been erased from history.

The Five Great Knights are:

By the time the Knight returns to Hallownest, three of the Great Knights have either died or disappeared. Only Ogrim and Ze'mer are known to be alive.


The Great Knights are depicted in Ogrim's cave below his boss arena as statues made of dung:

Five Great Knights Dung Statues
From left to right: Ze'mer, Dryya, Isma, Hegemol, and Ogrim

The silhouettes of four of them can be seen in the arena of Hidden Dreams content White Defender:

Five Great Knights Silhouettes
From left to right: Ze'mer, Dryya, Isma, and Hegemol


Ze'mer

Grey Mourner2

Located in the Resting Grounds where she is known as the "Grey Mourner", Ze'mer is the only remaining Great Knight besides Ogrim. Sheo refers to her as "mysterious Ze'mer". She is not native to Hallownest, originating from "lands serene", a location from which she also brought Delicate Flowers. There is not much known about Ze'mer when she was a Great Knight, but Ogrim remarks on how she told stories.

After her Mantis lover died, Ze'mer turned to mourning and retreated to her house in the Resting Grounds. She dissipates after the Knight delivers the Delicate Flower to the grave of her lover.


Dryya

White Knight Dead

Dryya had a hard front, and Nailmaster Sheo refers to her as "Fierce Dryya", although she is noted to have been a caring type. Ogrim mentions that he misses her wisdom. She was tasked with standing guard over the White Lady in the Queen's Gardens.

After defeating numerous Mantis Traitors, evidenced by the pile of their corpses aside Dryya's own, they eventually overwhelmed her. The White Lady is not aware of Dryya's death.

Dream Nail Dialogue Essence

  • Protect...


Isma

Isma

Referred to as "kindly Isma" by Nailmaster Sheo, there is little known about Isma, but her strength seemed to surpass that of Ogrim's, and her nature seemed to be kind and understanding. Ogrim and Isma had a very close relationship, even more so since he seems to be protecting her grove specifically. Isma’s powers and capabilities are not specifically stated but seem to have some relation to acid, as her tear or "blessing" grants acid immunity. Her grove is referred to as the "source of acid blight."

She can be found within the Royal Waterways, in Isma’s Grove. She appears to be dead and her body can be seen attached to a wall by plant growth; making the cause of her death the most questionable.

Dream Nail Dialogue Essence

  • ...Ogrim... there's no time...


Hegemol

False Knight Statue

Hegemol is the only Great Knight whose whereabouts are largely unknown. He was the favourite Great Knight of Nailmaster Sheo, who calls him "Mighty Hegemol". He was a towering figure but soft spoken, which was surprising for somebody of his stature. Ogrim mentions that he misses Hegemol's humour.

A statue of Hegemol can be found outside the City of Tears, requiring the City Crest to open the gate to the city.

While Hegemol was sleeping, his armoured shell was stolen by a Maggot who wanted to defend his siblings. It is unknown whether Hegemol is alive after this or if he was murdered by the maggot. While the False Knight who stole his shell wields a mace with an armoured bug attached to the end, Hegemol himself is always shown without any weapon.


Ogrim

Dung-Defender-2

The most loyal of the Five Great Knights, Ogrim is found in the Royal Waterways where he is known as "Dung Defender". He hopes to meet the other Great Knights again and see Hallownest be reborn. Although he misses Isma in particular, he is not able to visit her grove due to his duties and an oath that he swore. Due to this, he seems to be unaware of Isma's fate and the fate of the other Great Knights.

When he is defeated five times in his dreams as Hidden Dreams content White Defender, Ogrim wonders if the line of Hallownest's Great Knights ends with him or whether it can be passed on, mentioning that he can easily imagine the Knight standing amongst the greatest heroes of the age. Ogrim disappears after this encounter, leaving behind a statue of the Knight made of dung.

The Love Key is an Item in Hollow Knight.

Use

Opens the door inside the Tower of Love where the Collector can be fought.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.

Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.

How to Acquire

Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.

Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.


Trivia

"Too long... spent together. We become as one..."
Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.

Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.

Gallery

Trivia

White Knight

Dryya promotional art

  • A fight with Dryya was planned early in development but was later cut. A Kickstarter update described her as:
"One of Hallownest's five greatest Knights and defender of the Queen’s Glade. She was driven mad by her Queen lost and the garden overrun. Still she retains her honour, offering fair challenge to the Hollow Knight: Nail against nail. A duel to the death."
  • Ogrim was revealed as a boss in a Kickstarter update with a different backstory:
"Deep in the Waterways beneath the City of Tears lurks a shunned being. Once a knight, now lost to puerile obsession: The Dung Defender. Despite his exile, the Dung Defender has for centuries maintained a self-conferred charge: the protection of his mysterious gleaming 'beloved.' Stalwart and full of bravado, the Dung defender eagerly challenges all who would enter his noxious realm."
  • In early development, Herrah the Beast was named Hegemol. This was later changed to her current name.

The Love Key is an Item in Hollow Knight.

Use

Opens the door inside the Tower of Love where the Collector can be fought.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.

Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.

How to Acquire

Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.

Hornet is the mysterious princess-protector of Hallownest’s ruins, a major character in Hollow Knight and the playable protagonist of Hollow Knight: Silksong. She wields a Needle and thread with deadly prowess.

Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.

Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.

Lifeblood Masks, granted by Lifeblood needles, are temporary masks.

Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.

The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.

Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.

Abilities consume Silk thread to use them.

Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.

The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".

Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.

Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.

They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.

Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.

The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.

Elder Hu has two attacks in addition to being able to teleport:

Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.

Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.

Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.

The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.

Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.


Trivia

"Too long... spent together. We become as one..."

References

  1. Kickstarter update of August 19th, 2016.