Loyal protector of the Hive's Queen. Flightless but ferocious in battle.
Some creatures are born with duties and loyalties marked indelibly upon their minds. They are strong, but they are also slaves.
Hive Knight is the most valiant and skilled knight of the Hive, flightless and bound to protect Hive Queen Vespa by the Bees' hive mind. Although the Infection spread to the Hive after the queen died, Hive Knight still protects her, hoping she will one day wake up and revive the Hive.
Hive Knight can be fought in the furthest room in the Hive where the giant lifeless body of the queen lies. He ambushes the Knight as they enter the place and battles them ferociously. Upon defeat, Hive Knight kneels in front of his queen before collapsing on the floor.
Defeating Hive Knight allows the acquisition of the Hiveblood charm. After taking it, the ghost of Queen Vespa appears next to his corpse, content that he was finally freed from his binding to the Hive.
Behaviour and Tactics
Hive Knight has a variety of attacks and manoeuvres:
- Lunge: Hive Knight lunges along the ground with his needle. This lunge covers about 65% of the arena.
- Leap: Hive Knight will somersault as his main way of moving in the arena. This jump will span to the top of the arena and will not track the Knight.
- Swarm Release: Hive Knight spews 12 Hivelings into the air from his mouth. These Hivelings disappear beyond the top of the arena, then 7 fly down one after another in shallow arcs from random positions in the ceiling; slowly tracking the Knight's movement. The Knight can hit the Hivelings with their Nail, (granting the Knight SOUL) or destroy them with Spells. While the Hivelings are assaulting the Knight, Hive Knight will Lunge, then Leap along with an additional varying third attack. One huge note about this attack: if Hive Knight dies after the first Hiveling starts their assault, the Hivelings will continue their assault while Hive Knight is dying. The battle is always started with 7 Hivelings descending with The Hive Knight not actually on-screen. This attack will only occur after Hive Knight has reached 550 HP.
- Surprise Slash: Hive Knight teleports near the Knight and slashes his needle. Hive Knight can appear on either side of The Knight. The slash covers a wide range and shifts Hive Knight forward a little bit. In addition Hive Knight can do this attack while the Knight is in the air. The slash covers about 35% of the arena (and a little more if he does this attack in the air).
- Honey Spikes: Hive Knight jabs his needle into the grounds and creates three orbs of spike-filled honey. These orbs can appear anywhere within the top two-thirds of the arena. Each orb contains 8 spikes and when it bursts the spikes travel in the direction in which they point. The orbs form rapidly one after another. No two orbs will ever occupy the same row or column and they will vibrate in their positions. The Knight can move the orbs when they strike them with their Nail but the orbs can't be destroyed. The orbs explode in the order in which they formed, every half second after the third and final orbs' spikes appear. The orbs are dangerous as soon as the spikes show up. Hive Knight will leap as soon as the first orb bursts. This attack will only occur after Hive Knight has reached 780 HP.
|Description: Hive Knight will collapse onto the ground softly murmuring.|
|Hits: 17||Stagger Limit: none|
|Combo: 12||Combo Time: <1.5s per hit|
It is highly recommended to obtain Shade Cloak before the fight, as this makes it possible to dash through Hive Knight's Surprise Slash and Lunge attacks and makes handling the Swarm Release attack safer. And with that, Sharp Shadow is a fantastic charm against Hive Knight.
Quick Focus makes it safer to heal. There are plenty of no-charm healing opportunities too: when out of range of a Surprise Slash or Lunge attacks, also if dodged early; during Honey Spikes (when in a safe location); at the beginning of Swarm Release; and during Hive Knight's stagger.
Hive Knight is a light boss. As such, the Knight has more opportunities to move Hive Knight than many other bosses. Mark of Pride is strong against Hive Knight because it can keep players further away from Hive Knight while still dealing damage. Steady Body is very strong against Hive Knight because it allows players to maintain pressure. Quick Slash is also strong against Hive Knight, provided the player does only upward slashes (otherwise Hive Knight will be knocked away and the player will constantly have to chase). Quick Slash works best in combination with Steady Body and Fragile/Unbreakable Strength.
The Nail Art Cyclone Slash is very strong against Hive Knight due to players being able to move laterally while repeatedly pressing the attack button.
Hall of Gods text: "I guard the heart of the hive for my Queen"
"Watchful god of duty"
|Pantheon||Pantheon of the Sage, 1st boss|
|Arena changes||Same arena as the base game fight but will not start the fight off with the Swarm Release attack. Starts in Phase 3 Ascended difficulty or above.|
|Dream Nail Dialogue|
Hive Knight can be found in the eastern part of the Hive.
- The Hive Knight is one of three enemies added in content packs that are required for the Hunter's Mark, the other two being the Flukemunga and Pale Lurker.
- ↑ Wanderer's Journal, p. 119.
- ↑ Wanderer's Journal, p. 119.
- ↑ Hive Knight Hunter's Journal entry: "Loyal protector of the Hive's Queen. Flightless but ferocious in battle."
- ↑ AMA answer concerning the Hive on Reddit
- ↑ Hive Knight Dream Nail dialogue: "When you wake... the Hive..."
- ↑ Hive Queen Vespa: "My Knight... At last you are freed."