Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.
If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.
If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.
Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.
Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.
If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.
For quiet retreat did I climb up here, away from spitting creatures. Ormmph... Yes. High up. Away from simple minds, lost to light.
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Bardoon is an NPC in Hollow Knight. He provides lore on the Cast-Off Shell and the Infection.
Lore
Bardoon is an old caterpillar[1] found sleeping in Kingdom's Edge. He climbed up to the top of Kingdom’s Edge to get away from bugs plagued by the Infection.[2] He resists the light’s allure, which he explains offers unity but also reduces a bug to instinct alone.[3]
Bardoon has knowledge of the Pale King's origins and the King's Brand.[4] Though he knows about Wyrms, he is not one himself.[5]
In-game events
His body can be seen in the background, twisting through the cliff face. Bardoon's tail is found southeast of his head; hitting it makes him chuckle. He does not mind it when his tail is struck.[6]
Bardoon has new dialogue after the King's Brand has been acquired, as well as Void Heart.
The Love Key is an Item in Hollow Knight.
Use
Opens the door inside the Tower of Love where the Collector can be fought.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.
Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.
Lifeblood Masks, granted by Lifeblood needles, are temporary masks.
Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.
The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.
Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.
Abilities consume Silk thread to use them.
Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.
The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".
Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.
Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.
They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.
Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.
The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.
Elder Hu has two attacks in addition to being able to teleport:
Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.
Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.
Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.
The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.
Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.How to Acquire
Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.
Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.
Lifeblood Masks, granted by Lifeblood needles, are temporary masks.
Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.
The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.
Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.
Abilities consume Silk thread to use them.
Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.
The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".
Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.
Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.
They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.
Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.
The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.
Elder Hu has two attacks in addition to being able to teleport:
Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.
Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.
Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.
The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.
Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Trivia
- The large dead Husk Dandy holding the Love Key can be Dream Nailed, providing the dialogue:
- "Too long... spent together. We become as one..."
Dialogue
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Location
Bardoon's head can be found in the north part of Kingdom's Edge. His tail is found near the Lifeblood Cocoon in this area, behind a breakable wall.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.
Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.
Lifeblood Masks, granted by Lifeblood needles, are temporary masks.
Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.
The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.
Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.
Abilities consume Silk thread to use them.
Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.
The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".
Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.
Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.
They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.
Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.
The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.
Elder Hu has two attacks in addition to being able to teleport:
Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.
Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.
Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.
The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.
Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.Gallery
Trivia
- Bardoon is one of the few NPCs who can be "hit" with the Nail without taking damage.
- Bardoon is one of the few NPCs who is able to detect when they are being Dream Nailed.
- Concept art of Bardoon labels him as "Deepnest Caterpillar", indicating that he was originally intended to be located in Deepnest.[7]
- Kingdom's Edge used to be part of Deepnest. Deepnest was split in two after the removal of the Forest of Bones area. The east part was moved to the bottom right of the map and eventually became Kingdom's Edge. This can still be seen in Kingdom's Edge's file names, which start with "Deepnest_East".[8]
Found along the path leading to Greenpath. He is held in the mandibles of a Vengefly King, and the Knight has the choice to either save him or leave him. If saved, he complains that the Knight got in the way between him and his "prey", he introduces himself and boasts about his supposed mighty deeds.
If he is not saved before acquiring the Mantis Claw, he dies in this location, with his nail and shell remaining. Hitting his shell here grants the Neglect achievement.
If he is saved in Greenpath, Zote shows up in Dirtmouth, where he once again talks to the Knight in an arrogant fashion.
Zote can be found in a corridor leading back to the storerooms of the City of Tears. He has forgotten the Knight and introduces himself again.
Found stuck in spider webs, presumably having been captured by the beasts of Deepnest. Once again the Knight has the choice to either save him or leave him, though this time leaving him does not result in his death. If saved, he once again complains about the Knight meddling in his supposed heroics.
If the Knight saves him both times, he is captured and can be found in the resting area of the Colosseum of Fools, where he brags about his skills and how his capture was part of his plan. He then becomes the final boss of the first trial. As a boss, he deals no damage due to his nail being made of shellwood. He simply has to be attacked until the fight is over. He is quite inept in combat and regularly messes up his jumps. Beating him grants the Rivalry achievement.
Mighty Hegemol... What a towering figure he was, though surprisingly soft spoken for one so large. They were all impressive in their own right, of course. Fierce Dryya, kindly Isma, mysterious Ze'mer ... erm, and the other one.
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The Five Great Knights of Hallownest once stood beneath the throne as the kingdom's protectors. They are revered figures who are often mentioned in historical records but only as a group. Information on the individual Great Knights is sparse, with Relic Seeker Lemm noting that their names and appearance seem to have been erased from history.
The Five Great Knights are:
- Ze'mer (Grey Mourner)
- Dryya
- Isma
- Hegemol
- Ogrim (Dung Defender)
By the time the Knight returns to Hallownest, three of the Great Knights have either died or disappeared. Only Ogrim and Ze'mer are known to be alive.
The Great Knights are depicted in Ogrim's cave below his boss arena as statues made of dung:
The silhouettes of four of them can be seen in the arena of White Defender:
Ze'mer
Located in the Resting Grounds where she is known as the "Grey Mourner", Ze'mer is the only remaining Great Knight besides Ogrim. Sheo refers to her as "mysterious Ze'mer". She is not native to Hallownest, originating from "lands serene", a location from which she also brought Delicate Flowers. There is not much known about Ze'mer when she was a Great Knight, but Ogrim remarks on how she told stories.
After her Mantis lover died, Ze'mer turned to mourning and retreated to her house in the Resting Grounds. She dissipates after the Knight delivers the Delicate Flower to the grave of her lover.
Dryya
Dryya had a hard front, and Nailmaster Sheo refers to her as "Fierce Dryya", although she is noted to have been a caring type. Ogrim mentions that he misses her wisdom. She was tasked with standing guard over the White Lady in the Queen's Gardens.
After defeating numerous Mantis Traitors, evidenced by the pile of their corpses aside Dryya's own, they eventually overwhelmed her. The White Lady is not aware of Dryya's death.
Dream Nail Dialogue
- Protect...
Isma
Referred to as "kindly Isma" by Nailmaster Sheo, there is little known about Isma, but her strength seemed to surpass that of Ogrim's, and her nature seemed to be kind and understanding. Ogrim and Isma had a very close relationship, even more so since he seems to be protecting her grove specifically. Isma’s powers and capabilities are not specifically stated but seem to have some relation to acid, as her tear or "blessing" grants acid immunity. Her grove is referred to as the "source of acid blight."
She can be found within the Royal Waterways, in Isma’s Grove. She appears to be dead and her body can be seen attached to a wall by plant growth; making the cause of her death the most questionable.
Dream Nail Dialogue
- ...Ogrim... there's no time...
Hegemol
Hegemol is the only Great Knight whose whereabouts are largely unknown. He was the favourite Great Knight of Nailmaster Sheo, who calls him "Mighty Hegemol". He was a towering figure but soft spoken, which was surprising for somebody of his stature. Ogrim mentions that he misses Hegemol's humour.
A statue of Hegemol can be found outside the City of Tears, requiring the City Crest to open the gate to the city.
While Hegemol was sleeping, his armoured shell was stolen by a Maggot who wanted to defend his siblings. It is unknown whether Hegemol is alive after this or if he was murdered by the maggot. While the False Knight who stole his shell wields a mace with an armoured bug attached to the end, Hegemol himself is always shown without any weapon.
Ogrim
The most loyal of the Five Great Knights, Ogrim is found in the Royal Waterways where he is known as "Dung Defender". He hopes to meet the other Great Knights again and see Hallownest be reborn. Although he misses Isma in particular, he is not able to visit her grove due to his duties and an oath that he swore. Due to this, he seems to be unaware of Isma's fate and the fate of the other Great Knights.
When he is defeated five times in his dreams as White Defender, Ogrim wonders if the line of Hallownest's Great Knights ends with him or whether it can be passed on, mentioning that he can easily imagine the Knight standing amongst the greatest heroes of the age. Ogrim disappears after this encounter, leaving behind a statue of the Knight made of dung.
The Love Key is an Item in Hollow Knight.
Use
Opens the door inside the Tower of Love where the Collector can be fought.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.
Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.
Lifeblood Masks, granted by Lifeblood needles, are temporary masks.
Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.
The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.
Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.
Abilities consume Silk thread to use them.
Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.
The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".
Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.
Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.
They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.
Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.
The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.
Elder Hu has two attacks in addition to being able to teleport:
Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.
Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.
Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.
The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.
Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.How to Acquire
Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.
Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.
Lifeblood Masks, granted by Lifeblood needles, are temporary masks.
Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.
The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.
Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.
Abilities consume Silk thread to use them.
Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.
The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".
Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.
Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.
They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.
Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.
The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.
Elder Hu has two attacks in addition to being able to teleport:
Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.
Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.
Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.
The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.
Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Trivia
- The large dead Husk Dandy holding the Love Key can be Dream Nailed, providing the dialogue:
- "Too long... spent together. We become as one..."
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.
Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.
Lifeblood Masks, granted by Lifeblood needles, are temporary masks.
Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.
The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.
Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.
Abilities consume Silk thread to use them.
Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.
The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".
Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.
Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.
They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.
Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.
The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.
Elder Hu has two attacks in addition to being able to teleport:
Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.
Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.
Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.
The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.
Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.Gallery
Trivia
- A fight with Dryya was planned early in development but was later cut. A Kickstarter update described her as:
- "One of Hallownest's five greatest Knights and defender of the Queen’s Glade. She was driven mad by her Queen lost and the garden overrun. Still she retains her honour, offering fair challenge to the Hollow Knight: Nail against nail. A duel to the death."
- Ogrim was revealed as a boss in a Kickstarter update with a different backstory:
- "Deep in the Waterways beneath the City of Tears lurks a shunned being. Once a knight, now lost to puerile obsession: The Dung Defender. Despite his exile, the Dung Defender has for centuries maintained a self-conferred charge: the protection of his mysterious gleaming 'beloved.' Stalwart and full of bravado, the Dung defender eagerly challenges all who would enter his noxious realm."
- In early development, Herrah the Beast was named Hegemol. This was later changed to her current name.
The Love Key is an Item in Hollow Knight.
Use
Opens the door inside the Tower of Love where the Collector can be fought.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.
Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.
Lifeblood Masks, granted by Lifeblood needles, are temporary masks.
Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.
The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.
Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.
Abilities consume Silk thread to use them.
Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.
The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".
Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.
Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.
They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.
Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.
The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.
Elder Hu has two attacks in addition to being able to teleport:
Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.
Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.
Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.
The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.
Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.How to Acquire
Found on a corpse in the southeast of the Queen's Gardens above the path to the Fungal Wastes. Retrieving the key requires Isma's Tear.
Hornet is captured by outsider bugs and brought to their kingdom, Pharloom, but she escapes her cage before arriving at their destination. She then must battle foes and solve mysteries to ascend on a deadly pilgrimage to this kingdom's peak.
Health is represented as Masks, shown in the upper-left corner of the screen. Hornet starts the game with 5 Masks and can obtain more. Health is lost by taking damage, either from enemies or from environmental hazards. Health can be regained by the use of the Bind ability consuming a full Silk spool.
Lifeblood Masks, granted by Lifeblood needles, are temporary masks.
Silk is represented as a spool below the health indicator. Thread is consumed when using special abilities, including a form of Focus named Bind. Striking enemies with the Needle fills the spool by two laces. When the spool is full, the symbol representing the side of the spool left to the health indicator is filled.
The Needle is Hornet's main weapon. Not only can she use it to slash or block attacks against enemies, but also to dash forward, stab, and bounce up above them. She can also use it alongside her abilities to deal greater damage or as a grappling hook.
Tools are special items classed by categories, equipped on a Crest with limited slots. They can be used as throwing weapons or defensive aids without costing Silk. Crests and Tools can be changed when sitting on a Bench similar to Charms.
Abilities consume Silk thread to use them.
Hornet can collect and keep various items throughout her journey, which are stored in her inventory. They can be related to specific quests.
The following areas have no confirmed name, although the names used were mentioned in the official announcement. Other mentioned names include "Bonebottom", "Moss Temple", and "Soaring Warlord's Tower": "Coral Forest", "Gilded City", and "Lake of Fire/Bone Forest".
Garmond and Zaza are two NPCs first revealed in the Hollow Knight: Silksong announcement trailer. They are on a quest to find a new home. Garmond appears to be the rider, while Zaza appears to be mount.
Garmond and Zaza only appear once in the announcement trailer; they are seen during the "New Quests" segment. Within a dark, murky hallway with a visible curved lattice pattern in the background, Hornet is shown leaping over the two as they charge forward through a small group of enemies, while Garmond makes a loud vocalization.
They were later revealed in a blog post, which states that the two are on a quest to find a new home. Garmond is described as being rambunctious and chatty, while Zaza is noted to possibly be "the brains" of the two.
Elder Hu was a travelling sage who sought to purify the borderlands of Hallownest from the Infection. He reached the Mantis Village, but his own Infected mind made him see the Mantis Lords and the Tribe as afflicted by the plague. The Mantises killed him after he attacked them. A memorial was erected in his name above the gates to the City of Tears, his tunic and bead necklace resting on top of it.
The spirit of Elder Hu can be fought at his memorial after acquiring the Dream Nail. Still deluded in his experience with the Mantis Tribe, he warns the Knight. After his defeat, the spirit becomes aware of his madness-driven mistake. He realizes his own death before shattering into 100 Essence to be collected by the Dream Nail.
Elder Hu has two attacks in addition to being able to teleport:
Ring Slam: Elder Hu summons a row of rings in midair, interspersed with several safe gaps, before quickly slamming them all down onto the ground simultaneously.
Ring Curtain: Elder Hu summons pairs of rings that slam down on the ground, beginning from the edges of the arena and moving towards the centre.
Teleport: Elder Hu warps from one area to another to avoid attacks or set up his own.
The ring attacks require very precise movements to dodge as they come out quickly. The Shade Cloak is highly recommended, although not completely necessary. Elder Hu remains in place during the attacks, and his floating pattern is low enough to the ground, where attacking with the Nail is possible. Dodge the rings and get in some hits in between. Eventually, the rhythm of the attacks is easy to follow and the Knight should have no problem timing dashes and attacks.
Alternatively, the Knight can use Shade Cloak to dodge the Ring Slam attack and use Howling Wraiths/Abyss Shriek along with a Spell build (such as Shaman Stone, Spell Twister, Soul Catcher, and Soul Eater) to quickly finish him off.
Trivia
- The large dead Husk Dandy holding the Love Key can be Dream Nailed, providing the dialogue:
- "Too long... spent together. We become as one..."
References
- ↑ 1.0 1.1 Wanderer's Journal, p. 112.
- ↑ Bardoon: "For quiet retreat did I climb up here, away from spitting creatures. Ormmph... Yes. High up. Away from simple minds, lost to light."
- ↑ Bardoon: "I resist the light's allure. Union it may offer, but also a mind bereft of thought... To instinct alone a bug is reduced..."
- ↑ Bardoon: "This ashen place is grave of Wyrm. Once told, it came to die. But what is death for that ancient being? More transformation methinks. This failed kingdom is product of the being spawned from that event."
- ↑ Bardoon: "I am not a wyrm... Ohrm... Too small, I am. Too many limbs. No foresight like those old things."
- ↑ Bardoon: "Is it you bothering about my tail? Rest is somewhat disturbed, but I find that sensation not unpleasant.."
- ↑ Edge Magazine March 2019 edition, p. 96.
- ↑ Team Cherry Mixer livestream.