Hardened squit, bred for battle in the Colosseum of Fools. Tougher and more aggressive than its wild ancestor.
Strong and quick! When they rear back, either move out of the way or prepare to strike back!
Behaviour and Tactics
Armoured Squits behave exactly like regular Squits but with a health boost. They will remain stationary until the Knight comes within range. Once engaged, they hover a short distance away before flying directly at the Knight with their sharp proboscis raised. As they do not change direction during this charge, jumping or dashing over/through them is enough to avoid this attack.
Attacking an Armoured Squit mid-lunge will change their trajectory in the direction they are hit. They are most dangerous when grouped with other enemies, so it is best to take them out with one single hit of a Nail Art or Spell.
|Dream Nail Dialogue|
This enemy is found in the Colosseum of Fools in the Trial of the Conqueror and in the Trial of the Fool, but it can also be spawned by the Collector in the Hall of Gods on Ascended difficulty or above, and in the Pantheon of Hallownest.