Soul Warrior

Behaviour and Tactics
Soul Warriors will teleport around the arena and use the following attacks:


 * Dive-Slash: Soul Warrior will teleport above the Knight and slash downwards while falling. It will always begin a fight with this attack.
 * Dash-Slash: Raises its pinblade and rushes forward with a slash attack.
 * Conjure Orb: Fires a homing SOUL orb, identical to the one used by Soul Twisters and the Soul Master.
 * Summon: During later fights with a Soul Warrior it will constantly spawn Follies. There is no limit to the amount of Follies that can be alive at once on the screen.
 * Teleport: Soul Warrior will teleport within the arena to prepare for an attack or dodge The Knight.
 * Scitter: Soul Warrior will walk on its many legs slowly within the arena before it does another attack. If the Knight gets close it may walk quickly backwards to evade.

The best occasion to hit it is right after its teleport drop attack, by sidestepping and riddling it with as many blows as possible before it recovers, or right after its Dash-Slash, either by jumping over it and down-striking at them or moving just out of the attack's limited range. As Soul Warriors stay on the ground, their homing orb is more predictable than the ones fired by Soul Twisters and the Soul Master.

Location
Two of them are fought in the Soul Sanctum, one of them guarding the Shade Soul upgrade. Two more are fought during the Trial of the Fool in the Colosseum of Fools.

Trivia

 * The Vengefly King, along with the Massive Moss Charger and the Soul Warrior were later changed to be bosses.

Воин душ Guerrero_del_alma