Talk:Grimm/@comment-6240384-20171028195958

A bit of stuff you could add about him:

1. Grimm in both forms has annoying ability to dodge attacks by doing spider backcrawl. He can dodge your attack before Dash Upercut an then catch you off guard with it. He sometimes backcrawls befeore launching Bats if he fells that Knight is to close to him.

2. Bats attack has fire pillar effect in both forms.

3. Nighmare King has added new dodge mechanic to Bats attack. If you get to close to him before 3rd bat he will teleport to other side of you and shot remaining 2 bats simultaneously (I can't confirm but they aim felt like they are locked on Knight).

4. Standard Grimm also has stagger with same spliting to mechanics. I can't tell how many attacks it requires. Also he is not splitting into swarm of bats but into Grimmchilds.

5. Also firebal spread from N.K. Dash Upercut felt like it has some locking on mechanic but it's need confirmation.

6. Should be added somewhere that Grimchild Charm is NOT required to battle NK only to battle Grimm (you can use those 2 slots for something better especialy since summoned Grimchild will NOT accompany you to this boss).

7. Also interesting trivia: Grimm hates when somebody ruins his performace. If Knight interrupts his bowing at the beggining of battle, or dance as he calls it, by attacking him, Grimm will scream ferociously and go into Fireball Spewer instantly.