Dreamers

To protect the Vessel, the Dreamers lay sleeping.

Through their devotion, Hallownest lasts eternal.

The Dreamers are three entities who volunteered to be put into an enchanted sleep by The Pale King in order to use their power to seal away The Hollow Knight. The Knight encounters two projections of the Dreamers, once in Greenpath and again in Resting Grounds. Both times the Dreamers tell the Knight to abandon their quest and attempt to stop the Knight from finding their resting bodies by trapping them in the Dream Realm.

After finding a Dreamer, using the Dream Nail on their body will send the Knight into a Dream Realm that contains a vulnerable form of that dreamer. Killing this form and absorbing it using Focus will break their respective seal.

Locations
The Dreamers are encountered as a group in Greenpath and the Resting Grounds. Their physical bodies can be found in different locations, with Monomon's physical body being in the Teacher's Archives in Fog Canyon, Lurien's in Watcher's Spire in the City of Tears, and Herrah's in Beast's Den in Deepnest.

Trivia

 * In Team Cherry's previous game, Hungry Knight, there are three masks found on the bosses that look similar to the Dreamers', specifically Monomon's.
 * In the original concepts for the Dreamers, all three Dreamers looked identical; sharing Monomon's mask and having the body shape of Lurien. The identical masks can still be seen on the archways outside the Temple of the Black Egg, and on one of the Hollow Knight promotional posters. The identical bodies can still be found on the Hollow Knight fountain in the City of Tears.
 * Cut dialogue exists for all the Dreamers which can still be found in the game files, including a cut version of the Elegy for Hallownest.
 * After Lurien has been killed all the previously lit candles in his chamber will have been extinguished after exiting his dream.
 * A test room for the Dreamers exists in the game's files. It contains a figure that looks exactly like the original concept for the Dreamers. It can't be interacted with in any way.
 * Early in development Lurien was known as "Lurian, The Whisperer". Herrah was called Hegemol, this name was reused for one of the Five Great Knights.

Грезящие