Crystal Guardian

Hunter's Journal


''Heavyset miner of the Crystal Peak overcome by crystal growth. can discharge blazing beams of light from its crystallised limbs.''



''How does the world look to this creature, gazing out from within its crystal prison? Does it see only light? Is that what drives it into a frenzy?''

First Encounter
This is a difficult boss to defeat, mostly due to difficulty in finding a safe spot. The best plan is to slash at the Guardian a few times and then get distance to avoid the beam from its arms. The beams from above have very little warning as to where they appear.
 * Crystal Beam: Charges and shoots an energy beam from it's arm in the direction of the player.
 * Beam Strike: Calls down multiple energy beams from the sky that target several different spots on the ground.



Second Encounter
He appears in the room above the bench where he was first defeated. He has the same attacks as before, but is more aggressive, and his attacks deal two masks of health instead of one.

There are no safe spots in the boss room, but when standing on the far right of the room, most of the beams from above wont the player, so they only really have to watch for the Guardian's beam attack. When he jumps close, he tends to shoot backwards so it is easy to land 3-5 hits each time.



Trivia

 * The first time it is encountered, it is seen sitting on a Bench. It only engages in combat once attacked.
 * The Crystal Guardian's battle theme is a remix of Crystal Peak's theme.
 * If you die during the second fight with the Crystal Guardian, your Shade will appear in the boss room, and you'll have to fight your Shade and the boss at the same time. It is unknown if this is the only instance of its kind, although it's the only one with recorded evidence. This might be an oversight by the developers due to how in your first fight with the Crystal Guardian, if you die, your Shade appears in the boss room, but the boss itself sleeps until engaged.