Talk:White Lady/@comment-37570108-20181120124605

Mostly I love the freedom of exploration of this game, but as you can fight and defeat the Hollow Knight without ever having met the White Lady, that's one point where said freedom fails the storytelling. I did exactly that, fought and defeated the HK without having visited the WL, and I got the "incomplete" ending without having much clue who the HK actually was, or what the ending meant. Then I continued playing, defeated the Traitor Lord and talked with the WL, and only then the ending made sense.

I think before the point where the Black Egg opens, the game is pretty good at giving you enough enough storyline to get what you're doing: something bad was sealed inside the egg, you need to kill the Dreamers so it can be unsealed, which is somehow necessary for trying to undo the infection that's overtaken Hallownest. But after the egg has opened, you still don't really know why the thing inside was locked there, or what its relation to the infection is, or what the Knight can to do to reverse it. And the White Lady's dialogue explains so much of it. So they really should've made it so that you have to talk to her before going to fight the HK.