Talk:Carefree Melody/@comment-38252036-20190126211459

I just realized that the average proc rate isn't actually a great way to describe this charm's usefulness versus health, since each proc itself will give you additional attempts at procs (it saves you health, which can be spent increasing the charm's proc rate). With that feedback taken into account, it's worth the ability to take about 28.8% more hits on average. That means against double damage bosses, it's better than lifeblood core if you have 13 masks, and single damage if you have 14, ignoring your the ability to come in with the charm already at 90%.

It should also have really good synergy with healing, since you don't have to heal 28.8% more masks to reach max health with the charm equipped as you would with 28.8% more actual masks. In other words, the % increase it gives to health is also a % increase to healing effectiveness. It also should prevent hiveblood recovery from being interrupted, so it's exeptionaly good there.