Marmu

Behaviour and Tactics
Marmu has only one attack and one ability:
 * Hurl: Marmu will curl into a ball and hurl herself at at The Knight from various angles.
 * Teleport: Used in conjunction with her attack, Marmu will teleport to a random section of the arena.

Hitting Marmu will knock her back a bit. Staying underneath and attacking upward to juggle her is a dependable method of attack, especially with Quick Slash equipped.

Since Marmu usually stays relatively close to the player, an area of effect build can be quite useful. Equipping Thorns of Agony, Spore Shroom, Grubsong, Quick Focus, and Stalwart Shell helps greatly.

It's recommended to stick to a corner while fighting Marmu. This will limit the angles from which she can attack, allowing for easier defending. Being backed into a corner is not an issue, since any successful attack on Marmu knocks her backwards.

Trivia

 * Marmu appears to be a Puss Moth Caterpillar; as seen here

Марму