Category:Lifeblood

"A Kingdom Upgraded! New Boss. Upgraded Bosses. Tweaks and Refinements across the whole game."

Lifeblood is a major update to Hollow Knight originally planned for the release of the game on Nintendo Switch. It was pushed to beta testing on March 23rd, 2018, with its name and content revealed on the 24th. . Lifeblood was then released on April 20th, 2018.

This update enhanced many technical and visual aspects of the game, balanced the gameplay and added a new boss fight with its own theme.






 * Hive Knight


 * Map Markers


 * Lifeblood menu style
 * Infected menu style
 * Void menu style
 * Steel Soul menu style

Changes Main menu
 * The background of the title screen can be changed (Extras section). The menu styles include:
 * Classic (Unlocked from start)
 * Hidden Dreams ( Hidden Dreams update)
 * Grimm Troupe ( The Grimm Troupe update)
 * Lifeblood (Lifeblood update)
 * Infected (Unlocked by beating the Hollow Knight)
 * Void (Unlocked by beating the Radiance)
 * Steel Soul (Unlocked by completing Steel Soul Mode, any ending)

Visual Changes
 * The Hive area gained a complete visual redesign
 * The Zote statue implemented in the Hidden Dreams update now only has four candles, but will still turn gold after ten defeats
 * Animation for travelling the stagways is longer and now able to be skipped

Enemy Changes
 * Hivelings are now much larger and have more HP
 * Traitor Lord gained two new attacks, now deals two masks of damage and is a lot faster
 * Traitor Lord has a visual cloud of orange Infection surrounding him

NPC Changes
 * The Dung Defender now has extra dialogue after the Knight beats the White Defender five times
 * If the Knight encounters the new dialogue from the Dung Defender and then re-enters his home, a dung statue of the Knight can be found next to the others.
 * Divine now has extra dialogue when the Knight talks to her while wearing the Defender's Crest (added for a misconception)

Charm Changes
 * Flukenest's damage has been nerfed and now costs 3 notches
 * Weaversong's Weaverlings do more damage (up from 2 to 3) with a new attack animation and can stagger bosses
 * Weaversong and Sprintmaster have a new interaction which causes the Weaverlings to move faster, wander a bit farther from the Knight and jump higher

Audio Changes
 * Fungoons have a new attack sound
 * Bluggsacs have an idle sound
 * Fool Eaters have a new attack sound

Promotional Art

References

Saviavida Sang-de-vie Lifeblood Update Lifeblood Lifeblood