User blog:Zigmatism/Enemy Health values uncategorized

This is a work-in-progress page to document the damage values of all enemies and bosses until we can agree on how to best display them in the wiki properly. I'll format it and stuff in a while and post it in the Damage Values page when I'm done. but college finals are looming their ugly heads so idk when I'l have time. Maybe tomorrow, maybe next week.

HOW TO SEE ENEMY HEALTH
This link is to an autosplitter plus a mod program (Hollow Knight Info.exe) that allows you to, among other things, view enemy HP. When enabled, if a player damages an enemy, their Geo counter will change to reflect the current HP of said enemy for a few seconds. This means, to know enemy health, you must do 3 things: For example, say you have a basic Old Nail which, according to the Damage Values page, does 5 damage. You hit a Wandering Husk and see that the Geo counter reads 10. 10 + 5 = 15, which his how much health a Wandering Husk has.
 * 1) Damage an enemy without killing it (this will not update your Geo-health number)
 * 2) Take note of the number in the Geo counter
 * 3) Add that number to the Damage Value of the attack you used to damage the enemy (see Damage Values for more info)

Note that this program is not flawless and may be delayed or not show the value properly right away. Also, multi-hit moves may overlap and skew results. If you're not quite sure, either find another enemy of the same kind to hit or back out of the room/die (for a boss) to reset their health and try again.

IF YOU HAVE INFO ON BOSS / MISSING ENEMY HEALTH
I'm currently running these tests from an endgame setup, so I've already defeated every boss and cannot go back to them. If you want to find the health of a boss or missing enemy (marked with a "-") for yourself, let me know what you find by leaving a comment below so I can include it!

Enemy Health Values
NOTE: Health Values marked with a # were made by counting hits, not the HP viewer, and may be slightly innacurate. A "-" instead of a number means the value hasn't been recorded. "1 hit" means that the enemy may have anywhere from 1-5 health, but can only be harmed with the Nail and, since they then die in one hit, their health value cannot be calculated Standard Enemies

Forgotten/Infected Crossroads Crystal Peak Deepnest Fungal Wastes

Mantis Village Royal Waterways City of Tears Greenpath Fog Canyon Kingdom’s Edge

Resting Grounds The Hive Colosseum of Fools Queen’s Gardens <p class="MsoNormal">Ancient Basin

<p class="MsoNormal"> <p class="MsoNormal">-

<h3 class="MsoNormal">Bosses/Minibosses <p class="MsoNormal">White Palace <p class="MsoListParagraph" style="text-indent:-.25in;mso-list:l0level1lfo1"> ·<span style="font-variant-numeric:normal;font-weight:normal;font-stretch:normal;font-size:7pt;line-height:normal;font-family:"TimesNewRoman";">