God Tamer

Hunter's Journal


''Veteran warrior of the Colosseum of Fools. Fights by the side of the creature she has trained.   Some hunters train beasts to join them in chasing down prey. I tried once, but couldn't resist the urge to test my companion's strength against mine.''

Behaviour and Tactics
The God Tamer is the boss of the Trial of the Fool.

The rider can jump and swing her lance, but that's about it.

The beast can spit orange blobs like the Brooding Mawlek, or it can curl up into a ball and spin dash, bouncing off the wall it rolls into.

The rider isn't much of a threat, but she does have a lot of range with that long nail lance. But it's the beast you have to worry about, as the blob attack can corner you and leave you open to it charging at you. Quick Focus (as always) is recommended, but Hiveblood can be equally as helpful. Be warned, there are no check points in the Colosseum, so if you lose to the God Tamer, you have to restart the Trail of the Fool from the beginning.

Thankfully you get plenty of time to heal before the God Tamer enters the arena, and both rider and mount have relatively little health by boss standards, making it easy to damage-burst them both down, especially with Stalwart Shell equipped.

Trivia

 * Beating the God Tamer (and the Trial of the Fool as a whole) yields no reward (other than bragging rights) other than 1% towards game completion, making the God Tamer boss fight only required in 100% runs.