Talk:Nightmare King Grimm/@comment-36814473-20180903204053

Not a very difficult boss once you learn the patterns and have the appropriate build, but still maybe my favorite battle from the game so far.

So, for build I went with Unbreakable Strength, Mark of Pride, Sharp Shadown and Grubsong, though you Grubsong wasn't really necessary and you can swap with any other 1 notch charm.

Pretty standard fair. If he stands back, he'll shoot bats. Jump up to dodge the first one, then double jump to keep yourself center and dash in to land 2 hits. Done this way, he will not teleport away. If he spawns in the air for pillars, walk towards him and jump attack him once he's above you; then pass him, jump high and dash through him, ended with a double jump followed by another attack in the air before he disappears. So, Pillars should be 3 hits every single time. Besides this, he'll either spawn in the air, which is his dive attack or spawn lower and dash towards you for his uppercut. The key difference here is that if you dash too early to dodge these too attacks, he'll backstep when he's doing his uppercut and continue with the attack, thereby hitting you. So the key is to just dodge as late as possible. This allows you to damage the dive with a Sharp Shadow dash and also prevents the backstep on his uppercut. After dodging his dive, I always do a double jump to avoid his thrusting attack. As for the uppercut, if possible, outdistance the last fireball or wait and find the gap (something that just started happening instinctually soon enough). The puffer-fish barrage is a fairly straightforward jump rope routine to dodge. That just leaves us with his cape attack and to make adjusting myself to this easier, I adopted a playstyle where I tried to stand still at the center of the battlefield whenever I didn't need to dodge something. Standing still instead of constantly moving makes it easier to microadjust according to where the spikes spawn and before long, this attack wasn't really that daunting. During his stagger phase, I normally just healed up if I had gotten hit. You can 3 times without needing Quick Focus, though the last one can be a bit tight depending on your timing in relation to the boss. All in all, a very fun battle. Loved that I got the final hit on the boss Samurai style with a dash through.