Talk:False Knight/@comment-4918009-20190402030328

Conversation from the Failed Knight development meeting: “Ten times bigger, twice as fast, and four times stronger with not one, but TWO ridiculously powerful abilities that are basically unavoidable IS pretty good, but is it good enough?" "I know, I know... Let's add randomly failing lava rocks that only affect the player and not the knight. They'll be able to avoid the attacks, or the falling rocks, but it'll take an act of god for them to avoid both." "Brilliant. Absolutely brilliant. Anything else?" "We could make his attacks take away TWO health instead of just one..." "Now we're getting somewhere. I want them biting their controllers in half and throwing the pieces at their televisions..."