Squit

Behaviour and Tactics
Squits can be quite annoying early in the game. They hover in the air until The Knight comes in range, at which point they will hiss and lunge at them, not stopping until they hit the Knight or a part of the environment.

It is possible to stop a Squit by attacking it mid-charge. This will send it flying away for a short distance before it reorients itself, becoming stunned momentarily if it hits a wall. It is usually a better idea to bait it into slamming itself against the ground, then killing it before it recovers.

Locations
LOCATION IMAGES MISSING Метун