Damage Values and Enemy Health (Hollow Knight)

Damage Values

Nail • Nail Arts • Spells and Abilities • Charms Health Values

Standard Enemies • Bosses and Minibosses

Damage Values
The following is a list of all damage-dealing Nail attacks, Spells, abilities and Charms the player can use, along with their Damage Values.


 * The word "Nail" in the Damage column refers to the current damage value of the player's Nail.


 * All multipliers that result in a decimal value are always rounded up by the game (Example: Fury of the Fallen with a Pure Nail will do 21 x 1.75 = 36.75 ≈ 37 damage per hit).


 * A forward slash / or an x represents a division of damage due to the attack dealing several hits.


 * Where 5 values are shown, it's the health value for each Nail upgrade.

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The following is a list of all Enemies in the game and their respective Health Values.
 * Enemies denoted with 1 Health do not necessarily have 1 HP, but are immune to tick damage such as Spore Shroom and have a health value low enough that the un-upgraded Nail will kill them in 1 hit.


 * Enemies denoted with "-" health are either impervious to attack or cannot be hit at all.
 * A forward slash / represents a division of health due to that enemy having multiple health pools.


 * Parentheses indicate a clarification as to the nature of that enemy's health.


 * A value with * at the end indicates a value that has been tested by counting hits rather than with the HP viewer.


 * Certain enemies and bosses gain increased HP after the player has upgraded their Old Nail. Any enemies with this change are noted in parentheses.

Health Values
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Bosses and Minibosses
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