Dirtmouth

King's Pass is a set of desolate tunnels going through the cliffs to the west of Dirtmouth. It used to be the main entryway into Hallownest, but fell into disrepair, forcing the occasional traveller to circle around the cliffs. The caverns' walls are covered with giant fossilised shells and contain glowing lore tablets throughout the ruined road. At the far east is a large sealed door that must be broken open to access Dirtmouth and the rest of Hallownest.

This area can later be returned to through the Howling Cliffs, or by going back through the eastern entrance using the Mantis Claw or by using Crystal Heart in the most western point of Crystal Peak.

Special Rooms

The Grimm Troupe's Tents After the Grimm Troupe's Quest has been started, two large tents will appear in Dirtmouth, shocking its inhabitants. The smaller tent is home to Divine, who can turn Leg Eater's Fragile Charms into unbreakable ones, for a large amount of Geo.

The larger tent contains a grand stage in which Grimm offers the Knight a charm, Grimmchild. This tent also hosts Grimm's fight. After this fight and once all flames have been collected, an area to the right of the stage opens up. At the end of a long corridor, Grimm can be found sleeping. With the Grimmchild equipped he can be dreamnailed in order to start the Nightmare King Grimm battle.

The eastern corridor of Grimm's Tent also contains a passage leading to a secret room. It can be accessed by climbing up the second arch from the left. The secret room has several inaccessible chests, the masks of the Grimmkin, and an unknown device in the middle. If a Spell is used in this room, a red barrier lights up.

Mistmund Dirtmouth Грязьмут Bocasucia Dirtmouth Dirtmouth Pulveria