Damage Values and Enemy Health (Hollow Knight)

Damage Values

Nail • Nail Arts • Spells and Abilities • Charms

Health Values

Standard Enemies • Bosses and Minibosses

Damage Values
The following is a list of all damage-dealing Nail attacks, Spells, abilities and Charms the player can use, along with their Damage Values.


 * The word "Nail" in the Damage column represents the current damage value of the player's Nail.


 * Multipliers that result in a decimal value are always rounded up by the game. (Example: Fury of the Fallen with the Pure Nail does 21 × 1.75 = 36.75 ≈ 37 damage per hit.)


 * A forward slash / or an × represents a division of damage due to the attack dealing several hits.


 * Where 5 values are shown, it's the health value for each Nail upgrade.

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The following is a list of all Enemies in the game and their Health Values.
 * Enemies with 1 Health may not necessarily have 1 HP, but are immune to tick damage (such as Spore Shroom) and have low enough health that the starting Nail kills them in 1 hit.


 * Enemies with "—" health cannot be damaged.
 * A forward slash / represents a division of health from that enemy's multiple health pools.


 * Parentheses clarify the nature of that enemy's health.


 * A value with * at the end indicates it was tested by counting hits instead of the HP viewer.


 * Certain enemies and bosses gain HP after the player upgrades the Old Nail. Enemies with this change are noted in parentheses.

Health Values
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Bosses and Minibosses
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