Trivia (Hollow Knight)

{| class="article-table" width="100%" ;

Backer-Designed Content
Some pledge tiers in the Kickstarter campaign included the ability to design NPCs, bosses, dungeons and even a whole village. Backer-designed NPCs are Tiso, Cloth, Eternal Emilitia, Tuk, Grey Mourner and most Ghosts, while the bosses are all Warrior Dreams, God Tamer and other two bosses (one of which, Steel Assassin Sharpe, is slated to appear in the upcoming game Silksong, the other is currently unknown).

Backers voicing characters
In addition to the ability to design NPCs for the game, backers were also given the opportunity to provide voices for their characters:

''The characters in Hollow Knight will speak in little snippets of an insecty, gibberish language that accompanies text boxes. Some examples can be found here.''
 * }

{| class="table mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" width="100%" !

Videos and trailers



 * }

{| class="table mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" width="100%" !

Hollow Knight




Silksong



 * }

{| class="table mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" width="100%" !

Main Game




Hidden Dreams




The Grimm Troupe




Lifeblood




Godmaster




Gods and Nightmares




Voidheart Edition




Silksong



 * }

{| class="table mw-collapsible mw-collapsed" data-expandtext="Show" data-collapsetext="Hide" width="100%" !

Silksong

 * }

Stretch Goal Quests
One of the stretch goals at $44,000 was the addition of four new quests to the game: Artwork featuring all stretch goals presented during the Kickstarter campaign.

(The Colosseum of Fools, while displayed as not funded in the artwork, was met by donations on a later date shortly after the campaign had closed)

Early Concept Art
A series of art pieces drawn by Ari Gibson, known as "Hungry Bug", they were made after the game Hungry Knight and served as the basis for the creation of the world of Hallownest.

Menu Themes
Menu Themes are used to customize the main menu of Hollow Knight. In addition to their main appearance changes, each one comes with its own unique background sound effect.

The Classic theme is close being close to the original one that came with the release of the game (slightly lighter than the original theme).